Tutorial: iso-photographic rendering
This tutorial will guide you through the process of iso-photographic rendering.
What is Iso-Photography ?
Taking reference pictures
Calibrate the camera with Predictive Cam
Calibrate the camera in Predictive Cam for Unity
Calibrate the camera in Predictive Cam (standalone) and export the calibration for Unity
Intrinsic camera properties
Extrinsic camera properties
Import the Predictive Cam (standalone) camera in Unity
For optimization, make sure you delete or disable all the other cameras in the scene.
Import the geometries in Unity
Place the geometries precisely in the scene
Add the reference image as a backplane
Position the geometries
When all the geometries are placed precisely, make sure to disable the Canvas GameObject. Otherwise it will be visible when you start the Predictive Engine render.